![]() The game’s unobtrusive, inoffensive plainness, in some ways fits quite well into the humdrum second world war-era tale it tells. ![]() By putting you behind a scope, tracking your target from 300m away, the game creates a sniping experience that’s so good the rest of Sniper Elite 4 – a serviceable, visually impressive open-world shooter akin to Far Cry – feels generic in comparison. But Sniper Elite 4 does a superb job of that. ![]() Rather than using firearms as an emotional release or a tense show of force, games often feature the firing of a weapon as a formulaic means of earning progress to fight your way from A to B to earn a new cutscene, a better weapon or a climactic boss.įew games nowadays succeed in making the actual act of shooting the main reason to play. T he act of shooting a gun – occasionally dull, frequently unsatisfying, universally overused – has become gaming’s primary interaction.
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